See, I was a Front Mission fan for the longest time and discovery of AC brough me into action sphere, but knowing my FM story standard i did not even attempt to care about AC story, it was just a deathmatch to me. And I swear to GOD I cant for the life of me remember what the story was even about at this point, nor did i pay attention back then I played every AC on PS2 including those with + content editions, I beat AC2 nearly completed other ones. Honestly, I dont understand why people are looking for story in these kind of games. PP ended with you destroying phantasmaĪlso Stories has never been AC's strongest point it just follows "themes" of space race or destroying humanityĭXM on the other hand has me not caring about any of the characters or story. Source: I've beaten all these games multiple times over except 5 and VD ohh right sadly I didnt play AC post Master of Arena. Formula Front could arguably have multiple endings, so I'll give you that. Armored Core 4 had one ending, but its direct sequel, For Answer and multiple endings. Armored Core 1, Project Phantasma, Master of Arena, 2, Another Age, 3, Silent Line, Nexus, and Nine Breaker all had just one ending. DxM is basically lighter and softer AC at least the corportations know when to call it quits unlike the AC verse where they all go END ALL HUMANITY BRRRRRRTTTTTTT Armored Core didn't get multiple endings until Last Raven, the final installment for PS2. Originally posted by Algester:What? ACs 1-4 all had multiple endings the outlier is 5 which is linear as F but the design choices are wonky as F, ACV made missions similar to classic AC 1-3 while VD went for shorter wave skirmishes ala AC4, and the stories are all grimderp not to the extent of Dark Souls or King's Field but its still grimderp. I liked the themes but wanted more substance.ĭXM on the other hand has me not caring about any of the characters or story. The concepts they all had were interesting but the story is so disconnected from the gameplay, mostly happens in the background, and even if you read through all of the messages and mission briefings there's not much really revealed to the player. I don't think AC's stories were very good, if only on the fact that they are barely fleshed out. I actually feel slower right now in DXM than I did in AC4, but I haven't had time to find parts and see what higher speed parts are like. They have short range instantaneous boosting that might as well be short-range warping, which I hear is also in DXM. using Primal Armor similar to Femto Energy in DXM. Until you play AC4 and 4 Answer which use NEXTs and not normal Armored Cores. Simply put Daemon x Mecha is like going from driving a slammed 240sx into a lifted F150 truck in Armored Core. Some ppl like “that” as its kind of more realistic. Like you feeeel that your mecha DOES weight like 9 tonns, its very noticable. Originally posted by Core is more of a “hardcore” experience, most of the time in AC games it feels like you are driving a truck rather than piloting a mecha.
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